Tuesday 31 July 2012

To remove the gridded default texture, do the following:

1. Click on the Terrain Tab, select Texture




2. Click on the link under material, this will open up the material applied to the terrain texture within Material Editor.




3. Click on the ... button in the material's diffuse slot.




4.Navigate to Game > Textures > Defaults, select grey.dds.




5. Click on the diffuse colour




6. And Slide the arrow down to make the terrain less bright.

GREAT WORK 3 WEEKS IN:

Hi everyone, check out some great Week 2-3 work by the following students:

Theodore Fan

Abraham Chan

Bethany McMahon

Macrina Lim

Shanny Lam

Ricky Zhao

Cassie Vicente

Cheers.




Sunday 22 July 2012

HI ALL,

Please make sure you have posted your blog address as a comment to your tutor's blog. See the links to the tutors' blogs on the right of this post.

 If your tutor does not have your blog address they will not be able to check off that you have completed the week's tasks.

Remember, 3 strikes, you're out!

Tuesday 3 July 2012

HI ALL,

THIS IS THE BLOG FOR BENV2423 REAL TIME INTERACTIVE ENVIRONMENTS IN 2012.

THE COURSE IS A CORE SUBJECT IN THE ARCHITECTURAL COMPUTING DEGREE AT THE FACULTY OF THE BUILT ENVIRONMENT, UNIVERSITY OF NEW SOUTH WALES, SYDNEY AUSTRALIA. THE COURSE IS ALSO TAKEN BY STUDENTS FROM MEDIA STUDIES, ARCHITECTURE AND PLANNING.

IT IS COORDINATED BY ROSAMOND KEMBER, WITH TUTORIAL ASSISTANCE FROM JULIAN CROMARTY, RUI WANG AND STEPHEN DAVEY.

PLEASE CHECK BACK REGULARLY FOR UPDATES AND ADVICE REGARDING THE COURSE.